Age of Warscape Wiki
im>Illummix
No edit summary
im>Illummix
Line 47: Line 47:
   
 
==The Great War==
 
==The Great War==
  +
Tension between the six races climb more and more, and the armies and territories of The 2nd Legion and The Arbiters begin to expand. The Elven race are offered and talked into joining The Arbiters, and accept the offer. The Dark Elves were also offered to join The Arbiters, but they saw that their enemy, the Elves, were a part of it, and joined The 2nd Legion instead.
To be written...
 
  +
  +
Both sides believe that the aggressor is the other faction (although the true aggressor is the UMBRA Insurgency), and both declare war upon eachother. The two factions expand more, and begin to attack eachother back and forth, most commonly in a land known as [[Garnimaar]]. As the carnage, armies, and territories escalated and grew, both faction leaders decided that they will not win without a [[Faction Champion]]. Both leaders call for new recruits to be brought in to their training camps, and trained the recruits with extreme tests in order to find the one individual to become the Faction Champion.
 
[[Category:Learn About...]]
 
[[Category:Learn About...]]

Revision as of 18:42, 31 August 2016

AOWSwhite

The entire story of Age of Warscape, starting at the beginning to the Great War.


The Beginning

Before the wars of Uloff began.

Before the first war

Before Warscape, the time when the continents of Uloff were at war, there was a species on the continent of Strog'ar known as the Jaar. Jaar were known for their brutality and savagery, and hold viking/Norse similarities. Eventually, a small group of Jaar began to realize the race's savage ways, and began to become disgusted by it. The small group broke off from the Jaar, and left Strog'ar on rafts. This group later arrived on the nearby continent of Gaderon, and became a new race known as Humans. They abandoned the Jaar beliefs, and created new ones for Humans to follow, such as the god, Ohm'Brahan.

On the nearby continent of Moridahn, a species known as the Elves lay dormant. The Elves have been sleeping for almost 1,000 years. Eventually, some elves awoke early, developed a different skin tone and body structure, and became known as Dark Elves.

Eventually, the Elves awoke from their 1,000 year sleep. They were commonly played tricks and pranks on by young Dryads. Everyone began to live in perfect harmony.

A species that lived on the coast of Moridahn, the Latlazerians, began to migrate to find a better home. They set up their villages near Elf villages. The Elves felt threatened by the Latlazerians settling near them, and attacked the Latlazerian villages. The Latlazerians, oblivious to their dimension-manipulating powers, were unable to defend themselves and were captured by Elf forces. The Elves began to use Latlazerians as slaves, using males for labor and females for entertainment, and began to trade them across Uloff. Eventually, Zebustian Zilatican, a Latlazerian liberator, freed all captive Latlazerians and taught them of their powers. Zilatican was declared king of the Latlazerians and the race began to live alongside other races in harmony.

Herasothian Arrival

As things seem to be going well, a species known as the Herasothians, lead by King Lamporus, begin to migrate to Uloff, bringing their brutal and vicious ways with them. The Herasothians establish their captial city, Herasothia on the continent Strog'ar, and begin to spread across Uloff. The Humans learned of the horrible things the Herasothians have done, and King Earnet leads an attack on a Herasothian civilization close to Ironwall, the Human capital. This attack caused 50 Herasothian deaths, along with the Herasothian Queen. Lamporus became infuriated by this, and ordered a human holocaust to take place. An enormous amount of Humans were killed, and even more injured. Earnet and a small group of Humans attempt to apologize to Lamporus (who was visiting a Herasothian Civilization on Gaderon). Lamporus was disgusted by this, and killed every human in the group and injured Earnet. Lamporus began to establish the Herasothian Empire, and quickly gained even more followers and lost a few followers in the process. Those who deserted Lamporus began to migrate across Moridahn and Gaderon, and some told the Humans of Lamporus's plans. Earnet and his forces managed to push the Herasothian Empire back to Strog'ar, delaying the full development of the Empire. Now, Lamporus waits in Herasothia for the perfect moment to strike.

On the other side of Strog'ar, where the Jaar live, something dark was forming...


Warscape

Warscape: The timeline in which the lands of Uloff are at war.

The Corruption

Generations pass, and back on Strog'ar, the Jaar have become interested in dark magic, specifically Necromancy. Most Jaar have began to practice it, and became twisted and corrupt in the process. The Jaar who refused to practice necromancy notice that the twisted Jaar are beginning to corrupt Strog'ar with their dark magic, and made it a goal to stop them before Strog'ar is completely corrupt. The pure Jaar attempt to attack the twisted Jaar, with the leadership of Cjorg Thykesnev. A war broke out between the species, and divided the Jaar between those who are twisted, and those who are pure. Unfortunately for the pure Jaar, the twisted Jaar had the upper hand, and killed thousands of pure Jaar. The pure Jaar eventually decided to retreat, as the odds were no longer in their favor. They retreated to Gaderon, as it was the closest island to Strog'ar, and establishing their capital city of Fjordinheim. Eventually, the Humans in Moridahn learned of a new species in Gaderon (oblivious to who they were), and decided to go check them out. When the Humans saw the Jaar, they attacked them out of fear, perceiving them as monsters (as they have not seen the Jaar in generations, before they left Strog'ar). The attack resulted in the death of Cjorg, and allowed his son, Bjorin, to rise to the throne. The Humans retreated to Moridahn after the attack. The Jaar swore revenge on the Humans, and the two races began attacking eachother back and forth, quickly becoming enemies.

The corruption from Strog'ar began to spread, and eventually came to Moridahn. One of the inhabiting races, the Dryads, noticed this corruption and the fact that the corruption began to destroy the wildlife and environment on Moridahn. The Dryads were infuriated, as they are beings that are connected to nature. Unfortunately, the corruption was so dark and dangerous, it scared the Dryads into hiding in their capital city of Esari. The Dryad leader, K'abu, eventually had enough of the corruption, and sacrificed his physical being in attempt to push the dark energy back to Strog'ar. He succeeded, and the energy was destroyed and the land returned to normal. However, the twisted Jaar's interests in necromancy lead a young human explorer named Nihilus Kerrien to the ultimate source of dark magic: The Book of Shadows. Nihilus took the book, and became the most powerful necromancer existing: The Shadow Lord.

Strog'ar was eventually renamed to Blackfall, and continues to house the twisted Jaar (now being lead by Skornjir the Insane), along with containing the capital cities of the Herasothian and Latlazerians.

The First War of Moridahn

Tension from the dark energy began to build up, as the inhabiting Orcs have been tainted by darker and more evil Latlazerians, known as Latlazerian Demons. The Orcs became highly savage, and began to kill and destroy anyone and anything in their path. The Orcs attacked an Elf civilization, killing hundreds of innocent Elves. The Elves became enraged by this, and dispatched a small hunting party to hunt down the Orcs. Some Orcs were killed by the hunting party, but the party was captured and eaten. The Orcs perceived this as a threat, and decided to attack the Elven Capital. Thousands of Orcs swarmed the capital, as the Elves frantically tried to defend it, and prevail in doing so. However, the Elves lost a lot of lives to the Orcs. After the attack, The Orcs retreat and go into hiding. The Elves perceive this as the Orcs are planning their next attack, and decide to attack them in retaliation. Many Orcs were lost, and ran off into hiding, never to be heard from again. The Elves connected with the Humans, who live fairly close to them. The Humans told the Elves that most Orcs and their leader, Dar'rog, are in Fjordinheim, the land of the Human's enemy: The Jaar. The Humans and Elves allied with eachother, both hoping that they can aid in taking down their enemies in Fjordinheim.

First War of Gaderon

The Humans began to sail back to Gaderon. On their way back to Ironwall, they encountered a humanoid reptilian species known as the Jin'tulu. The Jin'tulu observed the Humans, and decided to offer them a peace offering. The Humans, a bit suspicious of the Jin'tulu (due to the fact that they originate and have their capital in northern Fjordinheim), did not approve of it at first. Although, the Humans reminded themselves that having more allies will help take down the Jaar, especially allies who live in Fjordinheim, the capital land of the Jaar. The Humans welcomed them, and accepted the Peace offering from the Jin'tulu. The Jin'tulu decided to have a feast in celebration with the Humans. The Humans attended the feast, but did not bring anything to it. The Jin'tulu were slightly annoyed by this, but were not bothered too much by it.

Jaar spies have discovered the alliance between their neighbouring species (The Jin'tulu) and their longtime enemies (The Human), and informed Warlord Bjorin about this. Bjorin was outraged by this, and ventured to northern Gaderon to look for a race to ally with. The Jaar ran into the Gnome race, who found the Jaar to their splendor. The Gnomes and Jaar forged an alliance, as Bjorin saw their excellent machinery and explosive-skills. The Jaar assembled their armies with the Gnomes at their side, and decided to finally destroy their enemies.

The Jaar and Gnomes began to attack Ironwall, which the Humans did not expect. The Humans attempted to defend against the two species, but the odds were not in their favor. The Humans noticed that they were significantly outnumbered, and King Ron contacted Chieftain Rhanakhed, the Jin'tulu leader, to aid them in the attack. The Jin'tulu rushed to Ironwall, and helped the Humans defend their capital city against the attacking races. The Jaar and Gnomes were driven off by the Jin'tulu's unique fighting skills and the surprise attack. The Jaar and Gnomes retreated to Fjordinheim to plan another attack on the united Jin'tulu and Humans. Earnet and Rhanakhed saw an opportunity to attack, and immediately began to move toward Fjordineim. The Jaar and Gnomes noticed the Humans and Jin'tulu coming to them, and mobilized their armies and attempted to stop their enemies from reaching Fjordinheim. The four races had a very gruesome battle, resulting in hundreds of deaths between them. Rhanakhed was terribly injured by Bjorin, and Bjorin was almost killed by Ron.

The Jaar and Gnomes eventually began to overpower the enemy forces and caused the Humans and Jin'tulu to fall back to Ironwall. The Humans became more angered and vengeful to the Jaar and their allies, and summoned the Elves and the Dryads to Ironwall. The Dryads were interested in the Human's alliance proposal, and decided to ally with the Humans and their war effort. Soon after, King Ron was poisoned by a small group of Jaar (who were really UMBRA supporters, and not with Bjorin), resulting in Earnet, his son, to rise to the throne. Earnet finished Ron's plans, and established the faction known as The Arbiters with the three allied races. The Jaar established their faction with the Gnomes, calling it the 2nd Legion. The Jaar allied with the Orcs and Dark Elves, adding two new races to the Legion. The 2nd Legion declared war on the Arbiters, and began the Great War and escalated Warscape to its near peak.

The Great War

Tension between the six races climb more and more, and the armies and territories of The 2nd Legion and The Arbiters begin to expand. The Elven race are offered and talked into joining The Arbiters, and accept the offer. The Dark Elves were also offered to join The Arbiters, but they saw that their enemy, the Elves, were a part of it, and joined The 2nd Legion instead.

Both sides believe that the aggressor is the other faction (although the true aggressor is the UMBRA Insurgency), and both declare war upon eachother. The two factions expand more, and begin to attack eachother back and forth, most commonly in a land known as Garnimaar. As the carnage, armies, and territories escalated and grew, both faction leaders decided that they will not win without a Faction Champion. Both leaders call for new recruits to be brought in to their training camps, and trained the recruits with extreme tests in order to find the one individual to become the Faction Champion.